Input & Output

Input & Output Devices

1
2
3
4
5
6

Exploring how input devices capture data from the physical world and how output devices display, sound, or physically express digital information across computing systems.

Level 1

Buttons & Displays

Recognize basic input devices (keyboard, mouse, button) and output devices (screen, speaker, printer).

Learning objective

Students will identify common input devices that send information into a computer and output devices that present information back to users.

Let's Go!

Step media

Learn

Input devices bring information INTO the computer (keyboard, mouse, microphone). Output devices send information OUT to you (screen, speakers, printer). Touchscreens do both! In computing, input and output devices allow humans to interact with computer technology. As you explore the interactive Hardware Simulator below, focus on how to explain how input devices send data into the computer and output devices present data out.

Visual guide for Buttons & Displays
Interactive Simulator Sandbox
Hardware Architecture:Step 1 โ€ข Bronze Tier
๐Ÿ–ฅ๏ธ
Step 1 โ€ข Bronze (Level 1): Hardware Recognition - External Peripherals

Identify physical tech components: point to the display screen, keyboard, mouse, and power button.

In Progress
No Signal
Display (Output)
โป
SSD Bay
Protective Case
ESC
Q
W
E
SPACE
ENTER
Keyboard (Input)
Mouse (Input)
๐Ÿ”Š
Speaker (Output)
Target: Click on the external peripherals to inspect their input/output functions.
๐Ÿง 
CPU Core Frequency3.8 GHz8 Cores / 16 Threads Active
โšก
Motherboard Bus SpeedPCIe 4.0 x1631.5 GB/s Direct CPU Link
๐ŸŒก๏ธ
Thermal Dissipation42ยฐC (Optimal)Fan curve: 1,200 RPM active
โ™ป๏ธ
E-Waste & Modularity9.5 / 10Right-to-Repair modular slots
Data Bus Traffic & Signal PipelineHigh-Speed Bus
โŒจ๏ธ Input (Keyboard)
โฌ‡๏ธ USB Controller Bus
๐Ÿง  CPU (Instruction Fetch & Decode)
โฌ‡๏ธ Memory Bus (DDR5 Dual Channel)
๐Ÿ“ฆ RAM (Workbench Buffer)
โฌ‡๏ธ PCIe x16 Direct Bus
๐ŸŽจ GPU -> ๐Ÿ–ฅ๏ธ HDMI Display Output
Component Specification MatrixHardware Spec
ComponentBus InterfaceBandwidthFunction
CPUAM5 / LGA1700Direct FabricExecutes calculations and OS kernel
RAMDDR5 DIMM51.2 GB/sFast volatile working memory
NVMe SSDM.2 PCIe 4.07,000 MB/sNon-volatile persistent storage
GPUPCIe 4.0 x1631.5 GB/s3D Graphics rasterization & shaders
USB-CType-C 3.2 Gen210 GbpsExternal high-speed data & 100W PD

Apply Simulator Skills โ€ข Try it yourself

Sort Input and Output Devices

๐Ÿ”„Direct Simulator Transfer: Step 1 Tasks 1, 2 & 3

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can name one input device (mouse) and one output device (screen).

Developing

Sorts physical cards into input and output device categories.

Secure (Goal)

Explains how input devices send data into the computer and output devices present data out.

Mastery

Categorizes dual input/output devices like touchscreens.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

What would happen if a computer had inputs but no output devices?

๐ŸŸขSecure Level

Explains how input devices send data into the computer and output devices present data out.

Learning check

Learning Check

Which of the following is an INPUT device?

Select the correct answer:

Answer correctly to unlock the next level.

Correct! A mouse is an input device that sends click and position data into the computer.Remember: input devices send information into the computer system.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: See-Think-Wonder

Teacher notes: Facilitate the See-Think-Wonder routine for 2โ€“3 minutes. Encourage students to connect the prompt to Form (Input and output devices allow humans to interact with computer technology.).

Achievement pathway

  • Foundation: Can name one input device (mouse) and one output device (screen).
  • Developing: Sorts physical cards into input and output device categories.
  • Secure: Explains how input devices send data into the computer and output devices present data out.
  • Mastering: Categorizes dual input/output devices like touchscreens.

Curriculum links

Curriculum strand: Hardware & Devices

Outcome: INOU.01.B.1.1 โ€” Recognize basic input devices (keyboard, mouse, button) and output devices (screen, speaker, printer).

PYP: Form ยท Input and output devices allow humans to interact with computer technology.

Learner profile: Inquirer

Competency tags

  • Input Devices
  • Output Devices
  • Hardware
  • Interfaces

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Which of the following is an INPUT device?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 2: Data Flow

Complete the previous learning check to unlock this next level.

Level 2

Data Flow

Trace the flow of data from input action through computer processing to output result.

Learning objective

Students will trace how an input action (pressing a key) is processed by a computer to produce a specific output (character on screen).

Let's Go!

Step media

Learn

Every computer interaction follows a 3-step flow: 1. Input (user presses key) -> 2. Processing (computer calculates response) -> 3. Output (speaker plays sound or screen lights up pixels). In computing, computer processing transforms user input into visual and auditory outputs. As you explore the interactive Keyboard Mouse Simulator below, focus on how to explain how different inputs lead to corresponding outputs in software.

Visual guide for Data Flow
Interactive Simulator Sandbox
Curriculum:Step 2 โ€ข Bronze Tier
๐Ÿ–ฑ๏ธ
Step 1 โ€ข Bronze (Level 1): Mouse Movement & Left-Click Accuracy

Hover over the interactive target and left-click to burst the floating bubble. Pop 3 bubbles to complete!

๐ŸŽฏ Click Me!
Bubbles Popped: 0 / 3
Q
W
E
R
T
Y
U
I
O
P
A
S
D
F
G
H
J
K
L
Enter โ†ต
Shift โ‡ง
Z
X
C
V
B
N
M
โŒซ Del
Tab โ‡ฅ
Spacebar

Apply Simulator Skills โ€ข Try it yourself

Trace the Signal Path

๐Ÿ”„Direct Simulator Transfer: Step 2 Tasks 4, 5 & 6

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Traces pressing a key to seeing a letter appear on screen.

Developing

Draws a 3-step flowchart: Input -> Processing -> Output.

Secure (Goal)

Explains how different inputs lead to corresponding outputs in software.

Mastery

Diagnoses output failures by checking input signal pathways.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why is processing needed between input and output?

๐ŸŸขSecure Level

Explains how different inputs lead to corresponding outputs in software.

Learning check

Learning Check

What is the correct order of data flow in a computer?

Select the correct answer:

Answer correctly to unlock the next level.

Awesome! Data flows from Input through Processing to Output.Remember: the computer receives an input, processes it, and produces an output.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Think-Pair-Share

Teacher notes: Facilitate the Think-Pair-Share routine for 2โ€“3 minutes. Encourage students to connect the prompt to Function (Computer processing transforms user input into visual and auditory outputs.).

Achievement pathway

  • Foundation: Traces pressing a key to seeing a letter appear on screen.
  • Developing: Draws a 3-step flowchart: Input -> Processing -> Output.
  • Secure: Explains how different inputs lead to corresponding outputs in software.
  • Mastering: Diagnoses output failures by checking input signal pathways.

Curriculum links

Curriculum strand: Hardware & Processing

Outcome: INOU.02.B.1.2 โ€” Trace the flow of data from input action through computer processing to output result.

PYP: Function ยท Computer processing transforms user input into visual and auditory outputs.

Learner profile: Communicator

Competency tags

  • Data Flow
  • Processing
  • Interactive Hardware
  • Peripherals

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What is the correct order of data flow in a computer?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 3: Environmental Inputs

Complete the previous learning check to unlock this next level.

Level 3

Environmental Inputs

Explore how sensors (light, temperature, sound) act as automatic input devices.

Learning objective

Students will understand that sensors act as digital input devices that collect physical measurements from the environment.

Let's Go!

Step media

Learn

Sensors are special input devices that read physical energy from the environment. Light sensors measure brightness, sound sensors measure volume, and motion sensors detect movement! In computing, automated systems use sensors to collect environmental data and trigger outputs. As you explore the interactive Audio Soundboard Simulator below, focus on how to program a sensor input to trigger an output LED or buzzer.

Visual guide for Environmental Inputs
Interactive Simulator Sandbox
Audio Curriculum:Step 3 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Program a Sensor Trigger

๐Ÿ”„Direct Simulator Transfer: Step 3 Tasks 7, 8 & 9

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Identifies a light sensor or thermometer as an input collector.

Developing

Explains how automatic streetlights use light sensors as inputs.

Secure (Goal)

Programs a sensor input to trigger an output LED or buzzer.

Mastery

Compares manual human inputs with automated sensor inputs.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

How do sensors help humans monitor environmental changes automatically?

๐ŸŸขSecure Level

Programs a sensor input to trigger an output LED or buzzer.

Learning check

Learning Check

Which of these is an AUTOMATIC sensor input?

Select the correct answer:

Answer correctly to unlock the next level.

Spot on! Light sensors automatically measure light levels without human intervention.Remember: sensors automatically read environmental data as computer input.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: See-Think-Wonder

Teacher notes: Facilitate the See-Think-Wonder routine for 2โ€“3 minutes. Encourage students to connect the prompt to Connection (Automated systems use sensors to collect environmental data and trigger outputs.).

Achievement pathway

  • Foundation: Identifies a light sensor or thermometer as an input collector.
  • Developing: Explains how automatic streetlights use light sensors as inputs.
  • Secure: Programs a sensor input to trigger an output LED or buzzer.
  • Mastering: Compares manual human inputs with automated sensor inputs.

Curriculum links

Curriculum strand: Sensing Systems

Outcome: INOU.03.B.1.3 โ€” Explore how sensors (light, temperature, sound) act as automatic input devices.

PYP: Connection ยท Automated systems use sensors to collect environmental data and trigger outputs.

Learner profile: Thinker

Competency tags

  • Sensors
  • Environmental Data
  • Automatic Inputs
  • Microcontrollers

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Which of these is an AUTOMATIC sensor input?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 4: Assistive Technology

Complete the previous learning check to unlock this next level.

Level 4

Assistive Technology

Evaluate specialized input/output devices including assistive technologies (eye trackers, braille displays, haptics).

Learning objective

Students will evaluate how specialized and assistive input/output devices enable diverse users and industry professionals to interact with technology.

Let's Go!

Step media

Learn

Specialized I/O devices make technology accessible for everyone. Eye-trackers and puff switches act as inputs for people with physical disabilities, while haptic feedback gloves and refreshable Braille displays provide tactile outputs! In computing, inclusive technology uses specialized input and output devices to empower all users. As you explore the interactive Split Screen Simulator below, focus on how to evaluate how eye-trackers and refreshed braille displays bridge accessibility gaps.

Visual guide for Assistive Technology
Interactive Simulator Sandbox
Curriculum:Step 4 โ€ข Bronze Tier
๐Ÿ’ป
Step 1 โ€ข Bronze (Level 1): Window Controls (Minimize, Maximize, Close)

Identify the three window control buttons (โˆ’, โ–ก, โœ•) in the top-right corner to control application displays.

Snap Assist Controls:
๐ŸŒ‹Volcano Expedition - Web Browser

Volcanoes: Earth's Fiery Chimneys!

Melted subterranean rock called magma rises through vents. When it erupts onto the surface, it becomes glowing red lava!

๐ŸŒ‹๐Ÿ”ฅ
๐Ÿ“Field Notes - Notepad

My Study Notes

10:45 AM

Apply Simulator Skills โ€ข Try it yourself

Design an Inclusive I/O Setup

๐Ÿ”„Direct Simulator Transfer: Step 4 Tasks 10, 11 & 12

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Identifies adaptive switches and screen readers as assistive tools.

Developing

Matches user needs with specialized I/O hardware solutions.

Secure (Goal)

Evaluates how eye-trackers and refreshed braille displays bridge accessibility gaps.

Mastery

Designs an accessible I/O interface for users with motor or sensory impairments.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why is it essential for technology designers to consider accessibility when creating input/output systems?

๐ŸŸขSecure Level

Evaluates how eye-trackers and refreshed braille displays bridge accessibility gaps.

Learning check

Learning Check

What type of device is a refreshable Braille display?

Select the correct answer:

Answer correctly to unlock the next level.

Great job! A refreshable Braille display is an output device that converts digital text into tactile dots.Remember: Braille displays output information to the user through touch.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Chalk Talk

Teacher notes: Facilitate the Chalk Talk routine for 2โ€“3 minutes. Encourage students to connect the prompt to Responsibility (Inclusive technology uses specialized input and output devices to empower all users.).

Achievement pathway

  • Foundation: Identifies adaptive switches and screen readers as assistive tools.
  • Developing: Matches user needs with specialized I/O hardware solutions.
  • Secure: Evaluates how eye-trackers and refreshed braille displays bridge accessibility gaps.
  • Mastering: Designs an accessible I/O interface for users with motor or sensory impairments.

Curriculum links

Curriculum strand: Accessibility & Hardware

Outcome: INOU.04.B.1.4 โ€” Evaluate specialized input/output devices including assistive technologies (eye trackers, braille displays, haptics).

PYP: Responsibility ยท Inclusive technology uses specialized input and output devices to empower all users.

Learner profile: Principled

Competency tags

  • Assistive Technology
  • Accessibility
  • Haptics
  • Specialized Hardware

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What type of device is a refreshable Braille display?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 5: Signals & Conversion

Complete the previous learning check to unlock this next level.

Level 5

Signals & Conversion

Contrast continuous analog input signals with discrete digital signal processing (ADC / DAC).

Learning objective

Students will understand the conversion between continuous analog physical signals and discrete digital data in input/output systems.

Let's Go!

Step media

Learn

Real-world inputs (sound, temperature) are continuous ANALOG signals. Computers can only read discrete DIGITAL numbers (1s and 0s). An Analog-to-Digital Converter (ADC) samples the analog input thousands of times per second! In computing, converters translate continuous real-world signals into discrete digital data. As you explore the interactive Microcontroller Simulator below, focus on how to demonstrate how sample rate affects the accuracy of digitized input signals.

Visual guide for Signals & Conversion
Interactive Simulator Sandbox
Physical Computing:Step 5 โ€ข Bronze Tier
๐Ÿค–
Step 1 โ€ข Bronze (Level 1): Hardware Recognition & Architecture

Identify the physical hardware parts of the microcontroller: LED matrix, processor, edge pins, and buttons.

In Progress
๐Ÿ“ก RF
0
1
2
3V
GND
๐Ÿ”ŠBuzzer:Silent
โš™๏ธActuator:Centered (90ยฐ)
๐Ÿ“กRadio Packet:Ch: 1 (Idle)
Target: Click the LEDs to draw an icon or trigger hardware inputs.
โšก
GPIO Logic Voltage3.3 V LogicEdge pin logic level reference.
ใ€ฐ๏ธ
PWM Duty Cycle50.0% (1.5ms)Servo Pulse Width Modulation.
๐Ÿ›ก๏ธ
Circuit SafetySafe / NormalZero short circuits between 3V and GND.
๐Ÿ“ป
RF 2.4GHz BandConnectedBroadcast packet telemetry stream.
Sensor Raw ADC & I2C Telemetry10-Bit ADC
Sensor InputBus TypeRaw DigitalConverted Unit
โ˜€๏ธ Photocell (Light)Internal Matrix12850% Lux
๐ŸŒก๏ธ Thermistor (Temp)I2C Subsystem49024ยฐC
๐Ÿ“ณ Accelerometer (X,Y,Z)LSM303AGR I2C(0, 0, 1024)1.0g Flat
๐Ÿ”Œ GPIO Pin 0Edge Connector00.0V (Low)
Oscilloscope Signal Waveform50 Hz PWM
CH1: GPIO Pin 0 (PWM Servo) | 20ms/div | 3.3V pk-pk

Apply Simulator Skills โ€ข Try it yourself

Simulate ADC Conversion

๐Ÿ”„Direct Simulator Transfer: Step 5 Tasks 13, 14 & 15

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Distinguishes between continuous sound waves and digital audio files.

Developing

Explains how Analog-to-Digital Converters (ADC) digitize microphone inputs.

Secure (Goal)

Demonstrates how sample rate affects the accuracy of digitized input signals.

Mastery

Analyzes the complete pipeline from analog sound input through ADC processing to DAC speaker output.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why does a higher digital sampling rate produce clearer sound output, but require more storage data?

๐ŸŸขSecure Level

Demonstrates how sample rate affects the accuracy of digitized input signals.

Learning check

Learning Check

What component converts continuous analog microphone sound into digital data?

Select the correct answer:

Answer correctly to unlock the next level.

Excellent! The ADC converts analog input waves into discrete digital numbers.Remember: Analog-to-Digital Converters (ADC) turn physical analog signals into computer data.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: See-Think-Wonder

Teacher notes: Facilitate the See-Think-Wonder routine for 2โ€“3 minutes. Encourage students to connect the prompt to Perspective (Converters translate continuous real-world signals into discrete digital data.).

Achievement pathway

  • Foundation: Distinguishes between continuous sound waves and digital audio files.
  • Developing: Explains how Analog-to-Digital Converters (ADC) digitize microphone inputs.
  • Secure: Demonstrates how sample rate affects the accuracy of digitized input signals.
  • Mastering: Analyzes the complete pipeline from analog sound input through ADC processing to DAC speaker output.

Curriculum links

Curriculum strand: Signal Processing

Outcome: INOU.05.B.1.5 โ€” Contrast continuous analog input signals with discrete digital signal processing (ADC / DAC).

PYP: Perspective ยท Converters translate continuous real-world signals into discrete digital data.

Learner profile: Knowledgeable

Competency tags

  • Analog Signals
  • Digital Conversion
  • ADC
  • DAC
  • Sampling

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What component converts continuous analog microphone sound into digital data?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 6: Robotic Control Loops

Complete the previous learning check to unlock this next level.

Level 6

Robotic Control Loops

Design closed-loop control systems where sensor inputs continuously adjust actuator outputs (motors, valves, heaters).

Learning objective

Students will design and evaluate closed-loop feedback systems where input sensor data continuously controls output actuators.

Let's Go!

Step media

Learn

In automated control systems, output devices are called ACTUATORS (motors, servos, pumps, heaters). In a CLOSED-LOOP system, sensor inputs provide continuous FEEDBACK to adjust actuator outputs until a target state is reached. In computing, closed-loop control systems automate industrial and ecological processes through continuous feedback. As you explore the interactive Network Packet Simulator below, focus on how to construct a control loop simulation where a temperature sensor input regulates a fan motor output.

Visual guide for Robotic Control Loops
Interactive Simulator Sandbox
Network Architecture:Step 6 โ€ข Bronze Tier
๐ŸŒ
Step 1 โ€ข Bronze (Level 1): Digital Connections - Device Linking

Identify classroom devices and establish wireless network connections from the tablet to the printer and laptop to smart TV.

In Progress
๐Ÿ’ป
Client PC
192.168.1.42
๐Ÿ“ก
Gateway Router
192.168.1.1
๐Ÿ“–
DNS Resolver
8.8.8.8
โ˜๏ธ
Cloud Web Server
104.22.45.9
Classroom Device Network Linking

Click the buttons below to establish network connections between classroom hardware:

๐Ÿ“ฆ Wire-Level Packet Dissector

Inspect the protocol headers and data payload inside a captured network frame:

Ethernet IISource MAC: 00:1A:2B:3C:4D:5E โž” Dest MAC: 00:1A:2B:99:88:77
Internet Protocol v4Src IP: 192.168.1.42 โž” Dst IP: 104.22.45.9 (TTL: 64)
Transmission Control ProtocolSrc Port: 52140 โž” Dst Port: 443 (HTTPS), Seq: 1001, ACK: 1
Encrypted TLS 1.3 Payload (1420 bytes):
7f a4 3c e8 91 2b 44 8a c9 e1 0f 42 88 bc 19 33
00 48 21 fb de ad be ef 12 34 56 78 9a bc de f0
[Encrypted Application Data Scrambled via AES-256-GCM]
๐Ÿงญ Network Protocol Quick Reference
DNS (Port 53)Translates URLs (names) to numerical IP addresses.
HTTP vs HTTPS (Ports 80 / 443)HTTP is unencrypted plain text; HTTPS encrypts data with TLS certificates.
TCP vs UDPTCP guarantees packet delivery with ACKs; UDP sends faster without resending lost packets.

Apply Simulator Skills โ€ข Try it yourself

Build a Automated Climate Control System

๐Ÿ”„Direct Simulator Transfer: Step 6 Tasks 16, 17 & 18

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Identifies motors, servos, and valves as physical output actuators.

Developing

Explains the difference between open-loop and closed-loop feedback systems.

Secure (Goal)

Constructs a control loop simulation where a temperature sensor input regulates a fan motor output.

Mastery

Evaluates control loop stability, deadbands, and sensor noise handling in robotic systems.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

What risks occur if an automated industrial control loop experiences sensor input failure?

๐ŸŸขSecure Level

Constructs a control loop simulation where a temperature sensor input regulates a fan motor output.

Learning check

Learning Check

What is an ACTUATOR in a physical computing control system?

Select the correct answer:

Answer correctly to complete this strand.

Outstanding! Actuators are output components that convert electrical signals into physical movement or action.Remember: actuators are output hardware devices that move or control physical mechanisms.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Compass Points

Teacher notes: Facilitate the Compass Points routine for 2โ€“3 minutes. Encourage students to connect the prompt to Reflection (Closed-loop control systems automate industrial and ecological processes through continuous feedback.).

Achievement pathway

  • Foundation: Identifies motors, servos, and valves as physical output actuators.
  • Developing: Explains the difference between open-loop and closed-loop feedback systems.
  • Secure: Constructs a control loop simulation where a temperature sensor input regulates a fan motor output.
  • Mastering: Evaluates control loop stability, deadbands, and sensor noise handling in robotic systems.

Curriculum links

Curriculum strand: Robotic Systems

Outcome: INOU.06.B.1.6 โ€” Design closed-loop control systems where sensor inputs continuously adjust actuator outputs (motors, valves, heaters).

PYP: Reflection ยท Closed-loop control systems automate industrial and ecological processes through continuous feedback.

Learner profile: Reflective

Competency tags

  • Control Systems
  • Actuators
  • Feedback Loops
  • Robotics
  • Automation

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What is an ACTUATOR in a physical computing control system?" with a teacher or teaching assistant.

Teacher override: allow

๐ŸŽ’ Students Home โ†’

Install App for Classroom

One-click fullscreen learning for Chromebooks, iPads & PCs

๐Ÿ–ฅ๏ธ
Distraction-FreeFullscreen window without browser tabs or search clutter.
โšก
1-Tap LaunchPin directly to the Chromebook shelf, iPad dock, or Windows taskbar.
๐Ÿ“ถ
Classroom SpeedInstant cached loads for lessons and simulators even on school Wi-Fi.
๐Ÿ”’
Safe & Ad-Free100% free, private, and no app store logins or passwords needed.
  1. 1
    Click the Install button

    In your browser, look at the right end of the top web address bar for the ๐Ÿ’ป Install or โค“ icon.

  2. 2
    Confirm "Install"

    A popup will ask if you want to install "Ed Tech Hub". Click Install.

  3. 3
    Pin to your Shelf

    Right-click (or two-finger tap) the app icon in your Chromebook bottom shelf and select "Pin"!