3D Design

3D Modelling & Spatial Design

1
2
3
4
5
6

Exploring three-dimensional digital space, manipulating 3D primitives, grouping composite objects, and preparing models for 3D printing.

Level 1

3D View & Shapes

Identify 3D digital shapes and navigate 3D spatial viewports by orbiting, panning, and zooming.

Learning objective

Learn how to orbit, pan, and zoom around 3D digital shapes in a virtual viewport.

Let's Go!

Step media

Learn

In 3D design, objects have length, width, and depth (height). Unlike 2D flat drawings, 3D space lets us look at objects from any angle. Using the orbit control, you can spin around an object 360 degrees. Panning slides your view left, right, up, or down, while zooming brings you closer or further away.

Interactive Simulator Sandbox
Spatial Curriculum:Step 1 โ€ข Bronze Tier
๐ŸงŠ
Step 1 โ€ข Bronze (Level 1): 2D to 3D AR - Dimension Identification

Identify 2D flat drawings vs 3D objects with depth. Inspect the interactive 3D model in the viewport.

In Progress
3D Primitives:
Camera Angle:
Front
Back
Right
Left
Top
Bottom
X: Width
Y: Height
Z: Depth

Apply Simulator Skills โ€ข Try it yourself

Explore 3D Viewport Navigation

๐Ÿ”„Direct Simulator Transfer: Step 1 Tasks 1, 2 & 3

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can view a 3D shape on screen with guidance.

Developing

Can orbit around a 3D shape using mouse or touch controls.

Secure (Goal)

Can comfortably orbit, pan, and zoom to inspect a 3D object from all 360-degree angles.

Mastery

Can assist peers in resetting viewport cameras and navigating complex 3D scenes.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

How does orbiting in 3D space differ from scrolling on a flat 2D page?

๐ŸŸขSecure Level

Can comfortably orbit, pan, and zoom to inspect a 3D object from all 360-degree angles.

Learning check

Learning Check

Which control action spins your camera view around a 3D object 360 degrees?

Choose the correct camera control action below:

Answer correctly to unlock the next level.

Great job! Orbiting spins your view around a 3D object in all directions.Not quite. Orbiting is used to rotate the camera view around the object.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: See Think Wonder

Teacher notes: Facilitate the See Think Wonder routine for 2โ€“3 minutes. Encourage students to connect the prompt to Form (Digital creation and spatial design allow us to visualize ideas in three dimensions.).

Achievement pathway

  • Foundation: Can view a 3D shape on screen with guidance.
  • Developing: Can orbit around a 3D shape using mouse or touch controls.
  • Secure: Can comfortably orbit, pan, and zoom to inspect a 3D object from all 360-degree angles.
  • Mastering: Can assist peers in resetting viewport cameras and navigating complex 3D scenes.

Curriculum links

Curriculum strand: Creation & Media

Outcome: 3D.01.B.1.1 โ€” Identify 3D digital shapes and navigate 3D spatial viewports by orbiting, panning, and zooming.

PYP: Form ยท Digital creation and spatial design allow us to visualize ideas in three dimensions.

Learner profile: Inquirer

Competency tags

  • 3d-design
  • spatial-awareness
  • geometry
  • navigation

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Which control action spins your camera view around a 3D object 360 degrees?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 2: 3D Primitives

Complete the previous learning check to unlock this next level.

Level 2

3D Primitives

Place, scale, move, and recolor basic 3D primitive shapes on a workplane.

Learning objective

Learn how to place 3D primitives onto the workplane and modify their size and color.

Let's Go!

Step media

Learn

All complex 3D objects start as simple geometric primitives such as cubes, cylinders, spheres, and cones. By dragging a primitive onto the grid (workplane), you can modify its properties. White and black corner handles allow you to resize its length, width, and height. You can also pick solid colors for each primitive.

Interactive Simulator Sandbox
Spatial Curriculum:Step 2 โ€ข Bronze Tier
๐ŸงŠ
Step 1 โ€ข Bronze (Level 1): 2D to 3D AR - Dimension Identification

Identify 2D flat drawings vs 3D objects with depth. Inspect the interactive 3D model in the viewport.

In Progress
3D Primitives:
Camera Angle:
Front
Back
Right
Left
Top
Bottom
X: Width
Y: Height
Z: Depth

Apply Simulator Skills โ€ข Try it yourself

Build a Primitive Structure

๐Ÿ”„Direct Simulator Transfer: Step 2 Tasks 4, 5 & 6

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can drag a 3D shape onto the screen with assistance.

Developing

Can place a 3D primitive on the workplane and change its color.

Secure (Goal)

Can place, resize (scale length, width, height), move, and recolor 3D primitive shapes accurately.

Mastery

Can design multi-colored 3D structures using diverse primitive shapes.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

What happens when you drag a corner handle on a 3D shape in Tinkercad?

๐ŸŸขSecure Level

Can place, resize (scale length, width, height), move, and recolor 3D primitive shapes accurately.

Learning check

Learning Check

What do the corner handles on a 3D primitive allow you to change?

Select the correct function of corner handles in 3D design:

Answer correctly to unlock the next level.

Correct! Corner handles allow you to scale the length, width, and height of 3D shapes.Try again. Corner handles adjust the size and dimensions of the shape.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Think Pair Share

Teacher notes: Facilitate the Think Pair Share routine for 2โ€“3 minutes. Encourage students to connect the prompt to Function (Simple 3D geometric shapes can be combined to build complex real-world structures.).

Achievement pathway

  • Foundation: Can drag a 3D shape onto the screen with assistance.
  • Developing: Can place a 3D primitive on the workplane and change its color.
  • Secure: Can place, resize (scale length, width, height), move, and recolor 3D primitive shapes accurately.
  • Mastering: Can design multi-colored 3D structures using diverse primitive shapes.

Curriculum links

Curriculum strand: Creation & Media

Outcome: 3D.02.B.1.2 โ€” Place, scale, move, and recolor basic 3D primitive shapes on a workplane.

PYP: Function ยท Simple 3D geometric shapes can be combined to build complex real-world structures.

Learner profile: Communicator

Competency tags

  • 3d-primitives
  • workplane
  • scaling
  • coloring

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What do the corner handles on a 3D primitive allow you to change?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 3: 3D Align & Rotate

Complete the previous learning check to unlock this next level.

Level 3

3D Align & Rotate

Rotate 3D shapes around X, Y, Z axes and align multiple objects along shared center lines.

Learning objective

Learn how to rotate 3D objects on three axes and align them accurately.

Let's Go!

Step media

Learn

To build complex models, shapes must be positioned precisely relative to one another. Curved rotation arrows allow you to tilt objects around the X, Y, or Z axis. The cone handle lifts shapes up or down off the workplane (Z-axis). Using the Align tool, you can automatically center or edge-align multiple shapes together perfectly.

Interactive Simulator Sandbox
Spatial Curriculum:Step 3 โ€ข Bronze Tier
๐ŸงŠ
Step 1 โ€ข Bronze (Level 1): 2D to 3D AR - Dimension Identification

Identify 2D flat drawings vs 3D objects with depth. Inspect the interactive 3D model in the viewport.

In Progress
3D Primitives:
Camera Angle:
Front
Back
Right
Left
Top
Bottom
X: Width
Y: Height
Z: Depth

Apply Simulator Skills โ€ข Try it yourself

Align and Stack 3D Primitives

๐Ÿ”„Direct Simulator Transfer: Step 3 Tasks 7, 8 & 9

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can tilt a 3D shape with guidance.

Developing

Can rotate a shape 90 degrees and lift it off the workplane.

Secure (Goal)

Can rotate 3D shapes precisely along X, Y, and Z axes and align multiple shapes along shared axes.

Mastery

Can construct perfectly symmetrical multi-part 3D models using alignment tools.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Which handle is used to raise or lower a 3D shape off the workplane grid?

๐ŸŸขSecure Level

Can rotate 3D shapes precisely along X, Y, and Z axes and align multiple shapes along shared axes.

Learning check

Learning Check

Which handle lifts a 3D object vertically up or down along the Z-axis?

Identify the vertical lifting handle in 3D design:

Answer correctly to unlock the next level.

Spot on! The black lifting cone raises or lowers shapes off the workplane grid.Not quite. The black lifting cone handle adjusts vertical height above the workplane.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Zoom In

Teacher notes: Facilitate the Zoom In routine for 2โ€“3 minutes. Encourage students to connect the prompt to Connection (Precise positioning and alignment are essential for building stable digital models.).

Achievement pathway

  • Foundation: Can tilt a 3D shape with guidance.
  • Developing: Can rotate a shape 90 degrees and lift it off the workplane.
  • Secure: Can rotate 3D shapes precisely along X, Y, and Z axes and align multiple shapes along shared axes.
  • Mastering: Can construct perfectly symmetrical multi-part 3D models using alignment tools.

Curriculum links

Curriculum strand: Creation & Media

Outcome: 3D.03.B.1.3 โ€” Rotate 3D shapes around X, Y, Z axes and align multiple objects along shared center lines.

PYP: Connection ยท Precise positioning and alignment are essential for building stable digital models.

Learner profile: Thinker

Competency tags

  • 3d-rotation
  • alignment
  • z-axis
  • spatial-math

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Which handle lifts a 3D object vertically up or down along the Z-axis?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 4: Boolean Grouping

Complete the previous learning check to unlock this next level.

Level 4

Boolean Grouping

Create hollow cavities using Hole shapes and combine multiple primitives into single grouped objects.

Learning objective

Learn how to turn solid shapes into holes and group objects to carve out hollow 3D designs.

Let's Go!

Step media

Learn

In 3D design, Boolean operations allow you to merge shapes or cut shapes out of other shapes. Turning a primitive into a "Hole" transforms it into a transparent cutter. When you select a solid shape and a Hole shape together and click "Group", the Hole area is carved out completely, leaving a hollow cavity or opening.

Interactive Simulator Sandbox
Spatial Curriculum:Step 4 โ€ข Bronze Tier
๐ŸงŠ
Step 1 โ€ข Bronze (Level 1): 2D to 3D AR - Dimension Identification

Identify 2D flat drawings vs 3D objects with depth. Inspect the interactive 3D model in the viewport.

In Progress
3D Primitives:
Camera Angle:
Front
Back
Right
Left
Top
Bottom
X: Width
Y: Height
Z: Depth

Apply Simulator Skills โ€ข Try it yourself

Create a Hollow Pencil Holder

๐Ÿ”„Direct Simulator Transfer: Step 4 Tasks 10, 11 & 12

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can select two shapes at the same time.

Developing

Can group two solid shapes together into one object.

Secure (Goal)

Can convert shapes into Holes, align them inside solid objects, and Group them to create hollow cavities.

Mastery

Can design intricate functional objects (like cups, pencil pots, or keyrings) using Boolean grouping.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

What happens when you group a solid shape together with a "Hole" shape?

๐ŸŸขSecure Level

Can convert shapes into Holes, align them inside solid objects, and Group them to create hollow cavities.

Learning check

Learning Check

What occurs when a solid shape and a Hole shape are grouped together?

Understand Boolean shape subtraction:

Answer correctly to unlock the next level.

Excellently answered! Grouping with a Hole carves out an opening or cavity from the solid shape.Try again. Grouping a Hole with a solid shape subtracts the Hole region from the solid object.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Connect Extend Challenge

Teacher notes: Facilitate the Connect Extend Challenge routine for 2โ€“3 minutes. Encourage students to connect the prompt to Change (Combining and subtracting shapes allows us to create custom functional 3D designs.).

Achievement pathway

  • Foundation: Can select two shapes at the same time.
  • Developing: Can group two solid shapes together into one object.
  • Secure: Can convert shapes into Holes, align them inside solid objects, and Group them to create hollow cavities.
  • Mastering: Can design intricate functional objects (like cups, pencil pots, or keyrings) using Boolean grouping.

Curriculum links

Curriculum strand: Creation & Media

Outcome: 3D.04.B.1.4 โ€” Create hollow cavities using Hole shapes and combine multiple primitives into single grouped objects.

PYP: Change ยท Combining and subtracting shapes allows us to create custom functional 3D designs.

Learner profile: Principled

Competency tags

  • boolean-operations
  • grouping
  • hole-shapes
  • composite-3d

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What occurs when a solid shape and a Hole shape are grouped together?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 5: Extrusion & Workplanes

Complete the previous learning check to unlock this next level.

Level 5

Extrusion & Workplanes

Extrude 2D vector sketches into 3D objects and attach new workplanes to angled surfaces.

Learning objective

Learn how to convert 2D flat vector outlines into extruded 3D objects and place new workplanes on angled faces.

Let's Go!

Step media

Learn

Extrusion is the process of pulling a flat 2D vector shape into 3D space by giving it height. Designers often draw custom 2D logos or shapes (SVG files) and import them into 3D software. Additionally, placing a temporary Workplane onto any flat or angled face of an object allows you to build directly on that surface without manual alignment.

Interactive Simulator Sandbox
Spatial Curriculum:Step 5 โ€ข Bronze Tier
๐ŸงŠ
Step 1 โ€ข Bronze (Level 1): 2D to 3D AR - Dimension Identification

Identify 2D flat drawings vs 3D objects with depth. Inspect the interactive 3D model in the viewport.

In Progress
3D Primitives:
Camera Angle:
Front
Back
Right
Left
Top
Bottom
X: Width
Y: Height
Z: Depth

Apply Simulator Skills โ€ข Try it yourself

Extrude a Custom Vector Badge

๐Ÿ”„Direct Simulator Transfer: Step 5 Tasks 13, 14 & 15

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can view a flat 2D vector shape in the software.

Developing

Can import an SVG vector logo and extrude its height.

Secure (Goal)

Can import 2D vector SVG files, extrude them into 3D, and place temporary workplanes on angled faces for detailed modeling.

Mastery

Can design custom product prototypes combining extruded vector logos and complex geometric features.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

What does the extrusion process do to a flat 2D vector shape?

๐ŸŸขSecure Level

Can import 2D vector SVG files, extrude them into 3D, and place temporary workplanes on angled faces for detailed modeling.

Learning check

Learning Check

What does extrusion do when applied to a 2D vector sketch?

Define 3D extrusion:

Answer correctly to unlock the next level.

Bingo! Extrusion adds height/depth to a flat 2D vector shape, turning it into a 3D object.Not quite. Extrusion pulls a flat 2D shape into three dimensions by adding height.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Chalk Talk

Teacher notes: Facilitate the Chalk Talk routine for 2โ€“3 minutes. Encourage students to connect the prompt to Perspective (Converting 2D vector outlines into 3D forms enables custom logo and product design.).

Achievement pathway

  • Foundation: Can view a flat 2D vector shape in the software.
  • Developing: Can import an SVG vector logo and extrude its height.
  • Secure: Can import 2D vector SVG files, extrude them into 3D, and place temporary workplanes on angled faces for detailed modeling.
  • Mastering: Can design custom product prototypes combining extruded vector logos and complex geometric features.

Curriculum links

Curriculum strand: Creation & Media

Outcome: 3D.05.B.1.5 โ€” Extrude 2D vector sketches into 3D objects and attach new workplanes to angled surfaces.

PYP: Perspective ยท Converting 2D vector outlines into 3D forms enables custom logo and product design.

Learner profile: Knowledgeable

Competency tags

  • extrusion
  • 2d-to-3d
  • svg-import
  • custom-workplanes

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What does extrusion do when applied to a 2D vector sketch?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 6: 3D Print & Slicing

Complete the previous learning check to unlock this next level.

Level 6

3D Print & Slicing

Prepare 3D models for additive manufacturing by exporting STL/OBJ files, checking wall thickness, and slicing with support structures.

Learning objective

Learn how to inspect 3D models for printability, export STL files, and configure slicing software for 3D printing.

Let's Go!

Step media

Learn

3D printers build physical objects layer by layer (additive manufacturing). Before printing, 3D digital models must be exported in standard mesh formats like STL or OBJ. Slicing software then cuts the model into hundreds of horizontal layers, calculates plastic infill density (e.g. 15%), and adds removable support structures for steep overhangs.

Interactive Simulator Sandbox
Spatial Curriculum:Step 6 โ€ข Bronze Tier
๐ŸงŠ
Step 1 โ€ข Bronze (Level 1): 2D to 3D AR - Dimension Identification

Identify 2D flat drawings vs 3D objects with depth. Inspect the interactive 3D model in the viewport.

In Progress
3D Primitives:
Camera Angle:
Front
Back
Right
Left
Top
Bottom
X: Width
Y: Height
Z: Depth

Apply Simulator Skills โ€ข Try it yourself

Prepare Model for 3D Slicing

๐Ÿ”„Direct Simulator Transfer: Step 6 Tasks 16, 17 & 18

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Can save a 3D design file on the computer.

Developing

Can export a 3D model as an STL file for 3D printing.

Secure (Goal)

Can evaluate 3D models for printability (overhangs, wall thickness), export STL/OBJ formats, and configure slicing software (infill, support structures).

Mastery

Can troubleshoot failed 3D print slices and optimize model geometry for efficient, low-waste manufacturing.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why are support structures needed when 3D printing models with steep overhangs?

๐ŸŸขSecure Level

Can evaluate 3D models for printability (overhangs, wall thickness), export STL/OBJ formats, and configure slicing software (infill, support structures).

Learning check

Learning Check

Why does slicing software add temporary support structures under steep overhangs?

Understand 3D printing overhangs and supports:

Answer correctly to complete this strand.

Spot on! Support structures hold up overhanging layers so plastic does not droop in mid-air.Try again. Supports hold up overhanging parts so the 3D printer isn't trying to print in mid-air.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: I Used to Think... Now I Think...

Teacher notes: Facilitate the I Used to Think... Now I Think... routine for 2โ€“3 minutes. Encourage students to connect the prompt to Reflection (3D manufacturing reduces material waste and enables rapid prototyping of physical solutions.).

Achievement pathway

  • Foundation: Can save a 3D design file on the computer.
  • Developing: Can export a 3D model as an STL file for 3D printing.
  • Secure: Can evaluate 3D models for printability (overhangs, wall thickness), export STL/OBJ formats, and configure slicing software (infill, support structures).
  • Mastering: Can troubleshoot failed 3D print slices and optimize model geometry for efficient, low-waste manufacturing.

Curriculum links

Curriculum strand: Creation & Media

Outcome: 3D.06.B.1.6 โ€” Prepare 3D models for additive manufacturing by exporting STL/OBJ files, checking wall thickness, and slicing with support structures.

PYP: Reflection ยท 3D manufacturing reduces material waste and enables rapid prototyping of physical solutions.

Learner profile: Reflective

Competency tags

  • 3d-printing
  • stl-export
  • slicing
  • additive-manufacturing

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Why does slicing software add temporary support structures under steep overhangs?" with a teacher or teaching assistant.

Teacher override: allow

๐ŸŽ’ Students Home โ†’

Install App for Classroom

One-click fullscreen learning for Chromebooks, iPads & PCs

๐Ÿ–ฅ๏ธ
Distraction-FreeFullscreen window without browser tabs or search clutter.
โšก
1-Tap LaunchPin directly to the Chromebook shelf, iPad dock, or Windows taskbar.
๐Ÿ“ถ
Classroom SpeedInstant cached loads for lessons and simulators even on school Wi-Fi.
๐Ÿ”’
Safe & Ad-Free100% free, private, and no app store logins or passwords needed.
  1. 1
    Click the Install button

    In your browser, look at the right end of the top web address bar for the ๐Ÿ’ป Install or โค“ icon.

  2. 2
    Confirm "Install"

    A popup will ask if you want to install "Ed Tech Hub". Click Install.

  3. 3
    Pin to your Shelf

    Right-click (or two-finger tap) the app icon in your Chromebook bottom shelf and select "Pin"!