Digital Music

Digital Music

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2
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6

Explore digital audio creation, loop sequencing, virtual instruments, beat making, audio effects, and multi-track arrangement from Y1 to Y6.

Level 1

Digital Sounds

Explore digital sound pads, virtual instruments, and sound playback.

Learning objective

Tap digital sound pads and virtual keys to trigger sounds and explore pitch and rhythm.

Let's Go!

Step media

Learn

Digital music software lets us play virtual instruments on screens or keyboards. Tapping sound pads or keys triggers digital audio samples. In computing, digital technology provides creative tools to explore sound, rhythm, and expression. As you explore the interactive Audio Soundboard Simulator below, focus on how to taps digital sound pads and keys in rhythm to create simple sound sequences.

Interactive Simulator Sandbox
Audio Curriculum:Step 1 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Explore Sound Pads

๐Ÿ”„Direct Simulator Transfer: Step 1 Tasks 1, 2 & 3

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Identifies digital instruments with teacher assistance.

Developing

Triggers sound pads and identifies different instrument sounds.

Secure (Goal)

Taps digital sound pads and keys in rhythm to create simple sound sequences.

Mastery

Composes varied sound sequences and articulates differences between acoustic and digital sounds.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

How did changing instrument pads alter the sounds you heard?

๐ŸŸขSecure Level

Taps digital sound pads and keys in rhythm to create simple sound sequences.

Learning check

Learning Check

What happens when you tap a digital drum pad in an app?

Identify how digital instruments produce sound.

Answer correctly to unlock the next level.

Great job! Tapping sound pads plays digital audio samples instantly.Try again! Tapping a sound pad plays a digital instrument sound.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: See Think Wonder

Teacher notes: Facilitate the See Think Wonder routine for 2โ€“3 minutes. Encourage students to connect the prompt to Form (Digital technology provides creative tools to explore sound, rhythm, and expression.).

Achievement pathway

  • Foundation: Identifies digital instruments with teacher assistance.
  • Developing: Triggers sound pads and identifies different instrument sounds.
  • Secure: Taps digital sound pads and keys in rhythm to create simple sound sequences.
  • Mastering: Composes varied sound sequences and articulates differences between acoustic and digital sounds.

Curriculum links

Curriculum strand: LC.01.B.3.6

Outcome: DM.01.B.1.1 โ€” Explore digital sound pads, virtual instruments, and sound playback.

PYP: Form ยท Digital technology provides creative tools to explore sound, rhythm, and expression.

Learner profile: Inquirer

Competency tags

  • music
  • digital-sound
  • playback
  • virtual-instruments

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What happens when you tap a digital drum pad in an app?" with a teacher or teaching assistant.

Teacher override: allow

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Locked level

Level 2: Beat Sequences

Complete the previous learning check to unlock this next level.

Level 2

Beat Sequences

Build repeating rhythm patterns on a digital grid step sequencer.

Learning objective

Arrange beat markers on a 4-beat or 8-beat grid sequencer to create steady repeating rhythms.

Let's Go!

Step media

Learn

A grid sequencer divides time into steady beats. Clicking squares turns drum samples on or off at specific beats in a repeating loop. In computing, digital technology provides creative tools to explore sound, rhythm, and expression. As you explore the interactive Audio Soundboard Simulator below, focus on how to arranges snare, kick, and hi-hat beats on an 8-beat grid to form steady looping rhythms.

Interactive Simulator Sandbox
Audio Curriculum:Step 2 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Build a Grid Beat

๐Ÿ”„Direct Simulator Transfer: Step 2 Tasks 4, 5 & 6

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Places beat markers randomly without pattern awareness.

Developing

Creates a basic drum beat on a 4-step grid.

Secure (Goal)

Arranges snare, kick, and hi-hat beats on an 8-beat grid to form steady looping rhythms.

Mastery

Builds complex polyrhythmic beats with tempo variations and syncopation.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

How does grid alignment help keep a musical beat steady?

๐ŸŸขSecure Level

Arranges snare, kick, and hi-hat beats on an 8-beat grid to form steady looping rhythms.

Learning check

Learning Check

What does a highlighted box on a 4-beat grid sequencer represent?

Demonstrate understanding of step sequencers.

Answer correctly to unlock the next level.

Spot on! Highlighted boxes trigger drum sounds at exact grid beats.Remember, grid squares trigger sounds at specific time intervals.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Zoom In

Teacher notes: Facilitate the Zoom In routine for 2โ€“3 minutes. Encourage students to connect the prompt to Function (Digital technology provides creative tools to explore sound, rhythm, and expression.).

Achievement pathway

  • Foundation: Places beat markers randomly without pattern awareness.
  • Developing: Creates a basic drum beat on a 4-step grid.
  • Secure: Arranges snare, kick, and hi-hat beats on an 8-beat grid to form steady looping rhythms.
  • Mastering: Builds complex polyrhythmic beats with tempo variations and syncopation.

Curriculum links

Curriculum strand: LC.01.B.3.6

Outcome: DM.01.B.1.2 โ€” Build repeating rhythm patterns on a digital grid step sequencer.

PYP: Function ยท Digital technology provides creative tools to explore sound, rhythm, and expression.

Learner profile: Communicator

Competency tags

  • beat-making
  • grid-sequencer
  • rhythm
  • looping

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What does a highlighted box on a 4-beat grid sequencer represent?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 3: Loop Layering

Complete the previous learning check to unlock this next level.

Level 3

Loop Layering

Combine and layer pre-recorded audio loops into musical arrangements.

Learning objective

Drag and combine pre-recorded audio loops (drums, bass, synth) in tempo-matched arrangements.

Let's Go!

Step media

Learn

Audio loops are repeating musical phrases recorded at matching tempos. Layering different instrument loops together forms full musical tracks. In computing, music and digital audio structures reflect harmony, rhythm, and creative intent. As you explore the interactive Audio Soundboard Simulator below, focus on how to combine drum, bass, and melodic loops seamlessly to create structured multi-instrument soundscapes.

Interactive Simulator Sandbox
Audio Curriculum:Step 3 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Layer Loop Tracks

๐Ÿ”„Direct Simulator Transfer: Step 3 Tasks 7, 8 & 9

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Loads loops that clash in key or rhythm without adjusting placement.

Developing

Layers two audio loops that match basic tempo.

Secure (Goal)

Combines drum, bass, and melodic loops seamlessly to create structured multi-instrument soundscapes.

Mastery

Arranges intro, verse, and chorus sections using layered loop tracks with smooth transitions.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why is tempo matching important when layering audio loops?

๐ŸŸขSecure Level

Combines drum, bass, and melodic loops seamlessly to create structured multi-instrument soundscapes.

Learning check

Learning Check

Why do digital audio workstations match loop tempos automatically?

Understand audio loop combination principles.

Answer correctly to unlock the next level.

Correct! Matching tempos ensures all layered loops play in perfect sync.Incorrect. Synchronized tempos prevent clashing rhythms.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Connect Extend Challenge

Teacher notes: Facilitate the Connect Extend Challenge routine for 2โ€“3 minutes. Encourage students to connect the prompt to Connection (Music and digital audio structures reflect harmony, rhythm, and creative intent.).

Achievement pathway

  • Foundation: Loads loops that clash in key or rhythm without adjusting placement.
  • Developing: Layers two audio loops that match basic tempo.
  • Secure: Combines drum, bass, and melodic loops seamlessly to create structured multi-instrument soundscapes.
  • Mastering: Arranges intro, verse, and chorus sections using layered loop tracks with smooth transitions.

Curriculum links

Curriculum strand: LC.02.B.3.6

Outcome: DM.02.B.1.1 โ€” Combine and layer pre-recorded audio loops into musical arrangements.

PYP: Connection ยท Music and digital audio structures reflect harmony, rhythm, and creative intent.

Learner profile: Thinker

Competency tags

  • loops
  • audio-layering
  • tempo
  • harmony

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Why do digital audio workstations match loop tempos automatically?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 4: Melody & MIDI

Complete the previous learning check to unlock this next level.

Level 4

Melody & MIDI

Record and edit melodies using virtual MIDI instruments and piano roll editors.

Learning objective

Record original melodies on virtual MIDI keyboards and edit note pitch and duration on a piano roll editor.

Let's Go!

Step media

Learn

MIDI (Musical Instrument Digital Interface) records note values and timing rather than raw audio. The piano roll editor lets you move, lengthen, or pitch-correct notes easily. In computing, music and digital audio structures reflect harmony, rhythm, and creative intent. As you explore the interactive Audio Soundboard Simulator below, focus on how to record original melodies via MIDI keyboard and quantizes/edits notes on a piano roll grid.

Interactive Simulator Sandbox
Audio Curriculum:Step 4 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Record & Edit Melody

๐Ÿ”„Direct Simulator Transfer: Step 4 Tasks 10, 11 & 12

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Plays random keys without recording or editing note errors.

Developing

Records a simple melody but requires assistance to edit wrong notes.

Secure (Goal)

Records original melodies via MIDI keyboard and quantizes/edits notes on a piano roll grid.

Mastery

Composes complex multi-bar melodies, adjusting velocity, pitch transposition, and note durations.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

What is the main advantage of editing MIDI notes on a piano roll editor?

๐ŸŸขSecure Level

Records original melodies via MIDI keyboard and quantizes/edits notes on a piano roll grid.

Learning check

Learning Check

What does a piano roll editor allow you to do with recorded MIDI notes?

Test knowledge of MIDI editing.

Answer correctly to unlock the next level.

Excellently answered! Piano rolls let you edit pitch, timing, and note length.Try again! Piano roll editors let you modify pitch and note duration.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: 3-2-1 Bridge

Teacher notes: Facilitate the 3-2-1 Bridge routine for 2โ€“3 minutes. Encourage students to connect the prompt to Responsibility (Music and digital audio structures reflect harmony, rhythm, and creative intent.).

Achievement pathway

  • Foundation: Plays random keys without recording or editing note errors.
  • Developing: Records a simple melody but requires assistance to edit wrong notes.
  • Secure: Records original melodies via MIDI keyboard and quantizes/edits notes on a piano roll grid.
  • Mastering: Composes complex multi-bar melodies, adjusting velocity, pitch transposition, and note durations.

Curriculum links

Curriculum strand: LC.02.B.3.6

Outcome: DM.02.B.1.2 โ€” Record and edit melodies using virtual MIDI instruments and piano roll editors.

PYP: Responsibility ยท Music and digital audio structures reflect harmony, rhythm, and creative intent.

Learner profile: Principled

Competency tags

  • midi
  • piano-roll
  • melody
  • virtual-instruments

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What does a piano roll editor allow you to do with recorded MIDI notes?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 5: Mixing & Effects

Complete the previous learning check to unlock this next level.

Level 5

Mixing & Effects

Apply audio effects, panning, and track volume balance in multi-track mixers.

Learning objective

Mix multi-track digital compositions using volume sliders, stereo panning, reverb, and equalizer (EQ) filters.

Let's Go!

Step media

Learn

Audio mixing balances track volumes to prevent clipping distortion. Stereo panning places sounds left or right, while EQ and reverb add depth and clarity. In computing, digital composition and sound design synthesize artistic expression and audio technology. As you explore the interactive Audio Soundboard Simulator below, focus on how to mix multi-track music projects with balanced volume levels, panning instruments left/right, and applying reverb/EQ effects.

Interactive Simulator Sandbox
Audio Curriculum:Step 5 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Mix Multi-Track Project

๐Ÿ”„Direct Simulator Transfer: Step 5 Tasks 13, 14 & 15

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Adjusts volume sliders randomly resulting in audio clipping and distortion.

Developing

Balances main track volume sliders but omits audio effects or panning.

Secure (Goal)

Mixes multi-track music projects with balanced volume levels, panning instruments left/right, and applying reverb/EQ effects.

Mastery

Masterfully balances complex multi-track mixes, using dynamic automation curves for volume and effect sweeps.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why do sound engineers pan different instruments left and right in a stereo mix?

๐ŸŸขSecure Level

Mixes multi-track music projects with balanced volume levels, panning instruments left/right, and applying reverb/EQ effects.

Learning check

Learning Check

What is the purpose of stereo panning in a multi-track audio mix?

Evaluate audio mixing principles.

Answer correctly to unlock the next level.

Spot on! Panning creates space and clarity in a multi-track mix.Remember, panning spreads sounds across the stereo field.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: Compare & Contrast

Teacher notes: Facilitate the Compare & Contrast routine for 2โ€“3 minutes. Encourage students to connect the prompt to Perspective (Digital composition and sound design synthesize artistic expression and audio technology.).

Achievement pathway

  • Foundation: Adjusts volume sliders randomly resulting in audio clipping and distortion.
  • Developing: Balances main track volume sliders but omits audio effects or panning.
  • Secure: Mixes multi-track music projects with balanced volume levels, panning instruments left/right, and applying reverb/EQ effects.
  • Mastering: Masterfully balances complex multi-track mixes, using dynamic automation curves for volume and effect sweeps.

Curriculum links

Curriculum strand: LC.03.B.3.6

Outcome: DM.03.B.1.1 โ€” Apply audio effects, panning, and track volume balance in multi-track mixers.

PYP: Perspective ยท Digital composition and sound design synthesize artistic expression and audio technology.

Learner profile: Knowledgeable

Competency tags

  • audio-mixing
  • reverb
  • equalizer
  • panning
  • multi-track

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "What is the purpose of stereo panning in a multi-track audio mix?" with a teacher or teaching assistant.

Teacher override: allow

Back to top

Locked level

Level 6: Soundtrack & Export

Complete the previous learning check to unlock this next level.

Level 6

Soundtrack & Export

Compose original digital soundtracks, export high-quality audio files, and respect music copyright.

Learning objective

Compose original digital soundtracks for multimedia projects, export MP3/WAV files, and apply Creative Commons and copyright rules.

Let's Go!

Step media

Learn

Finalizing digital music involves mastering export settings (MP3 vs WAV) and ensuring all samples and compositions abide by copyright, Creative Commons, or royalty-free licenses. In computing, digital composition and sound design synthesize artistic expression and audio technology. As you explore the interactive Audio Soundboard Simulator below, focus on how to composes an original soundtrack aligned to video cues, exports high-quality MP3/WAV files, and properly credits licensed media.

Interactive Simulator Sandbox
Audio Curriculum:Step 6 โ€ข Bronze Tier
๐ŸŽ™๏ธ
Step 1 โ€ข Bronze (Level 1): Record & Listen - Microphone Input

Press the Record button and speak or trigger audio. Observe the live microphone distance meter and playback waveform.

In Progress
0:00 / 0:08
๐Ÿฅ
Track 1: Drums & 8-Beat GridKick, Snare, Hi-Hat
Vol: 80%
Pan: C
๐ŸŽธ
Track 2: Synth Bass LineLow-end Sub & Groove
Vol: 70%
Pan: C
๐ŸŽน
Track 3: Melody & MIDI Piano RollChords, Arps & Quantize
๐ŸŽน Click keys above to record melody notes
Vol: 85%
Pan: R20
๐ŸŽ™๏ธ
Track 4: Voice Note & Foley FXHost Narration & SFX Ambience
Mic Standby (15cm Distance Recommended)
Vol: 90%
Pan: L15
๐ŸŽญ Live Sound FX & Foley Launchpad4 Audio Triggers

Apply Simulator Skills โ€ข Try it yourself

Export & Publish Soundtrack

๐Ÿ”„Direct Simulator Transfer: Step 6 Tasks 16, 17 & 18

Now that you've practiced the virtual mechanics in the simulator above, apply those exact skills in your real computer environment:

๐ŸŒŸ Student Project GuideSuccess Criteria & WAGOLL (What A Good One Looks Like)โ–พ

๐ŸŽฏ Task Success Criteria (Rubric)

Foundation

Exports raw unmixed projects without checking master levels or copyright compliance.

Developing

Composes a basic background soundtrack and exports an audio file with guidance.

Secure (Goal)

Composes an original soundtrack aligned to video cues, exports high-quality MP3/WAV files, and properly credits licensed media.

Mastery

Produces professional-grade audio soundtracks, manages stems, and critically evaluates music licensing and fair use.

๐Ÿ‘€ What A Good One Looks Like (WAGOLL)

๐Ÿ“
Save to Your Website Portfolio:

When you finish creating your project in your software, copy the share link or take a screenshot and publish it onto your student portfolio website!

Reflect

๐ŸŽฏ

Self-Assessment & Reflection

Why is WAV format preferred for archival master audio over MP3?

๐ŸŸขSecure Level

Composes an original soundtrack aligned to video cues, exports high-quality MP3/WAV files, and properly credits licensed media.

Learning check

Learning Check

Which statement correctly contrasts WAV and MP3 audio formats?

Test understanding of audio formats and copyright.

Answer correctly to complete this strand.

Correct! WAV provides uncompressed master quality, while MP3 compresses size for web sharing.Try again! WAV provides uncompressed quality while MP3 compresses files.
Teacher setup, curriculum links and progress descriptors

Spark support

Routine: What If

Teacher notes: Facilitate the What If routine for 2โ€“3 minutes. Encourage students to connect the prompt to Reflection (Digital composition and sound design synthesize artistic expression and audio technology.).

Achievement pathway

  • Foundation: Exports raw unmixed projects without checking master levels or copyright compliance.
  • Developing: Composes a basic background soundtrack and exports an audio file with guidance.
  • Secure: Composes an original soundtrack aligned to video cues, exports high-quality MP3/WAV files, and properly credits licensed media.
  • Mastering: Produces professional-grade audio soundtracks, manages stems, and critically evaluates music licensing and fair use.

Curriculum links

Curriculum strand: LC.03.B.3.2

Outcome: DM.03.B.1.2 โ€” Compose original digital soundtracks, export high-quality audio files, and respect music copyright.

PYP: Reflection ยท Digital composition and sound design synthesize artistic expression and audio technology.

Learner profile: Reflective

Competency tags

  • soundtrack
  • audio-export
  • mp3
  • wav
  • copyright
  • fair-use

Gate support

Accessibility alternative: Students may verbally explain or point to the correct answer for "Which statement correctly contrasts WAV and MP3 audio formats?" with a teacher or teaching assistant.

Teacher override: allow

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